super smash bros brawl 2 computer game
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Super smash bros brawl 2 computer game


Generally favorable reviews - based on Ratings. See all 81 Critic Reviews. Super Smash Bros. Brawl Wii. Publisher: Nintendo Release Date: Mar 9, User Score. Your Score. Rate this:. Log in to finish rating Super Smash Bros.

Share this? Brawl is the next installment in the Smash Bros. Among the new characters playable in the game are Meta Knight, the sword-wielding nemesis of Kirby; Pit, the angelic archer from Kid Icarus; Zero Suit Samus, the powerful Metroid series heroine minus her versatile armor; and Wario, who demonstrates a noxious attack of gastronomic proportions. Also Snake, the gritty soldier from Konami's hugely popular Metal Gear series. Play Sound. Please enter your birth date to watch this video:.

January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter. Brawl Official Trailer 1. Critic Reviews. Score distribution:. Positive: 80 out of I got my Wii with a special offer, and it came with Super Smash Bros.

From the minute I started playing it, I was hooked. Brawl is definitely the best game in the Smash Bros. The animation in the cut scenes was outstanding, it really made the characters come alive. The controls were easy and easy to remember, and the Final Smashes were absolutely amazing! Add the two things above to trophies, stickers, music, and the ability to play old Nintendo games, and you've got yourself a winner!

I enjoyed the story mode, and liked the fact that Brawl is the first Smash Bros. I loved the WiFi, brawling with people that don't even live in the same time zone as me was really fun. If a fourth Smash Bros. It is probably the best fighting game out there, and it is definitely fun when there are four people brawling.

Super Smash Bros. Brawl is probably the best Nintendo game so far. Sign In. Get a sneak peek of the new version of this page. Keep track of everything you watch; tell your friends. Full Cast and Crew. Release Dates. Official Sites. Company Credits. Technical Specs. Plot Summary. Plot Keywords. Parents Guide. External Sites.

User Reviews. User Ratings. External Reviews. Metacritic Reviews. Photo Gallery. Trailers and Videos. Crazy Credits. Alternate Versions. Rate This. Action , Adventure , Family Video game released 9 March Director: Masahiro Sakurai. Added to Watchlist. Unconventional Romantic Movies to Stream Now. All the The Legend of Zelda Games. Wii Games Considered Best Ever.

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Open the Installer, Click Next, and choose the directory where to Install. Let it Download Full Version game in your specified directory. Open the Game and Enjoy Playing. This would be compatible with both 32 bit and bit windows. Your email address will not be published. The Gamer HQ. Download Game. Recommended for you. Click to comment. Leave a Reply Cancel reply Your email address will not be published. The gameplay in Brawl remains mostly unchanged from the other games in the Super Smash Bros.

Players select a character from a wide assortment of game series and duke it out with each other. Characters don't have a health bar typical to standard fighting games. Instead, Brawl uses a percentage system for dealing with damage.

Basically, the more damage that is dealt, the higher their percentage meter goes up, and the higher that meter is, the easier it is to be knocked off the stage. Players will earn points for smashing people off of the levels, and lose points when they got knocked off by an opponent, so battles boil down to trying to hit opponents of while simultaneously trying to stay on the level. Alternatively a lot of players will opt to play stock matches where every player has a set number of lives and then players will try and reduce their opponents lives to zero and be the last man standing.

Players have both a regular attack button and a special attack button. The regular attack button is usually a fast attack button, but holding down the button and pressing the analog stick either left, right, down or up can unleash a "Smash Attack," which will send an opponent flying towards the edge of a stage, increasing the chance of defeating an opponent and gaining points.

For a quick uncharged Smash Attack, the player can also quickly flick the right stick on the Classic Controller the C-stick on the Gamecube controller in the direction the player wants to attack. Each character has their own unique special attacks that are mapped to a specific direction on the analog stick. Special attacks do more damage than regular attacks, but often don't have the Smash property to send an opponent flying.

Special attacks are thus most often used to rapidly drive up an opponents percentage meter until a Smash Attack can launch them out of the arena. A character's upwards special attack is known as a recovery and is usually used to help a player make his way back to the stage after he has been knocked flying, for example Pit will start flying for a limited time and Marth shoots upwards in the air attacking with his sword.

Special attacks vary from counters, ranged attacks, combination attacks, powerful attacks and more. Staying on one of the game's 41 different stages, in between Smash Attacks, special attacks, and items, is not a simple task. Each of the levels, based off of other classic Nintendo levels, can do just as much damage to a player as an opponent.

Completing the microgame correctly will earn your character a power up such as invincibility or a boost, while failing the microgame will punish players with things like taking damage to being stunned for a limited time. Many of the stages have different random effects that will activate throughout the battle.

One of the biggest changes from the previous games in the series is the introduction of Smash Balls. If they are turned on these items will appear randomly on the stage, and when broken by the player, allow the character to perform a Final Smash. When a character has a smash move stored the will be surrounded by a glow and you can hold it for as long as you want until you choose to use it by pressing the B button.

If you are attacked while you have a Final Smash move stored the Smash Ball can be beaten out of you and another character can attack it to gain a Final Smash while you lose your own. Every single character has their own unique Final Smash for example, Samus fires a powerful laser beam, called Zero Beam, while Link unleashes a flurry of sword strikes in the Final Smash Trifroce Slash and while some characters may share similar ones i. Fox , Falco , and Wolf all summon a Landmaster tank to the field , they are each given different properties to help differentiate from one another Falco's tank has better jump jets allowing it to ascend much quicker but slowest when grounded, Wolf's has stronger attacks but doesn't last as long, and Fox's is the most balanced of the three.

A new game-type in Brawl is the single player story mode, The Subspace Emissary. Subspace Emissary is a side-scrolling action game that expands on Melee 's adventure mode by including a plot told to the player through cutscenes. The game mode, sporting over 30 stages, takes the player through many different parts on the Nintendo universe such as on the Halberd , all the while the well-known heroes fight to save their world from being sucked into Subspace.

As the player progresses, more and more characters will be added to their party which will unlock the character for play in the game's other modes. This mode is one of the best way to gain trophies with many that are exclusive to The Subspace Emissary and by using the brand new trophy capture feature by turning enemies and bosses you encounter into trophies. This game mode features several unique aspects not seen in other Smash Bros. Two of the most notable enhancements are stickers and the team system.

Stickers, which are gained during play, allow the player to improve the stats for a character of their choice. These improvements are only usable in Subspace Emissary and do not carry over to the other game types. The team system allows the player to select up to four characters to use during a particular level. Although the selection is limited to a few characters at first, the player is always able to choose the order in which the characters are used.

Cooperative play is also supported. When played in this way, the secondary player is able to assist the main player along the way but the camera always remains focused on that main player. Lives are shared, so players must work together to make sure they don't lose all of them. If player two drifts too far away from the main player he can hold down a button to quickly teleport over to the main player much like the cooperative play in most Kirby titles for staying off-screen will slowly deal damage to the player.

Most characters from Super Smash Bros. Melee have returned the only exceptions being Dr. It is also the first game to include guest characters from third-party franchises including Sonic from the Sonic the Hedgehog series and Snake from the Metal Gear series. Each of the game's hidden characters can be unlocked in one of three criteria: by either playing through the game's Adventure Mode, by completing a certain amount of Vs.

Mode battles with the last character unlocked at matches , or through a certain alternate criterion often revolving around completing Classic Mode. All unlockable characters must also be defeated in a special one-on-one one-stock match in order to be unlocked. There are a total of 41 stages in Brawl, with 31 all new stages with remakes of Battlefield, Final Destination , Pokemon Stadium etc.

There is also a stage creator that lets players create, play, download and share unlimited amounts of stages. The game starts with 29 stages unlocked, but requires the player to complete certain tasks to unlock the remaining In this game there were only six items from Melee that did not make a return. In Super Smash Bros. Assist Trophies are items that can be used in Super Smash Bros. Similar to Poke Balls, Assist Trophies when picked up and activated will summon a random character into battle.

Brawl's soundtrack consists of over songs. The separates each song into categories of their respective series:. C - The Legend of Zelda franchise. N - Animal Crossing franchise. T - Super Smash Bros. U - Sonic the Hedgehog. W - Super Smash Bros. X - Super Smash Bros. Brawl General Themes. Some songs were intended to be in Brawl but were removed for copyright issues and other unknown reasons.

They are not included in the game, but an intended list has been salvaged through means of going through the game's on-disc files. Trophies also appear in Super Smash Bros. They are essentially unaltered from Melee, though there are many more, to be more accurate. When players get enough trophies, they unlock something.

To obtain character trophies, players must finish Classic mode with that character. To obtain characters' Final Smash trophies, players must finish All-Star mode with that character. In addition, some new ways of receiving trophies have been added. Some trophies, such as the Subspace Army characters' trophies, are not available at the Coin Launcher.

Players will have to enter Adventure Mode, fight an enemy, and throw a trophy stand "smash plate" in Japan at it when its hit points is critical in order to capture it as a trophy. Additionally, in the Subspace Emissary, the storyline states that fighters who fall in this world in battle are forcibly reverted back to Trophies.

Also, if you manage to get a Celebi from a poke-ball, it will drop some trophies. However, there is only a 1 in chance of it happening. It is also interesting to note that the trophies of the smashers in the Subspace Emissary are a lot shinier than those gained by beating Classic Mode.

Like its predecessor, Super Smash Bros. Melee, Super Smash Bros. Brawl has been a popular game for tournaments. Free-for-all mode is rarely or near to never used in tournament play. Tournaments generally take place in double-elimination brackets. At the time of the game's launch, there were many discussions concerning which rule set to employ in tournaments. Due to Super Smash Bros. Brawl's inherent similarity to Super Smash Bros.

Melee, the Melee rule set was often used during the earliest tournaments. This rule set consisted of:. However, tournament organizers and players quickly noticed that the pacing of Brawl was considerably slower than that of Melee. In Melee, characters, particularly Falco Lombardi, Marth and Fox McCloud, could trap opponents in combos and then "spike" the term used for a technique that hits the enemy sharply downwards them off the stage, leading to quick deaths if either player made the mistake of entering these combos.

In Brawl, these combos were not present at this stage in the metagame, and because of this matches took longer. For this reason Brawl tournament organizers generally choose to lower the stock and time to 3 stock, 8 minutes. There has been discussions of lowering that even further, due to the length of matches using some characters. Many of the game's more "inventive" stages are deemed unsuitable for tournament play, due to excessively random elements, odd layouts, glitches that can be exploited in the stage, and character-specific benefits belonging to the stage.

These stages are separated into "counterpicks" and "banned stages. An example of a neutral stage is "Smashville," an example of a counterpick, "Frigate Orpheon," and of a banned stage, " Rumble Falls. Certain stages are invalidated due to ways they can be exploited by the player. Hyrule Temple, for example, is banned because a Sonic player could hit the opponent once, and then run away until time runs out. It is impossible for any character to catch him if the Sonic player does not make a mistake.

For this reason, Shadow Moses and many other stages are banned. The aforementioned Dedede chain throw is not banned in tournament play, due to the fact that King Dedede himself would have to be banned in that case. It is also not unique: there are several chain throws in the game, however none of them are banned for the same reason.

There are currently ten known infinite grabs:. The planned Evolution fighting game tournament has sparked a remarkable amount of controversy over its choice of rules, particularly between Evo's own forums, Shoryuken, and Smash World Forums, a forum frequented by many big-name players in the Smash community, such as Gimpyfish, Forward and ChillinDude. This was caused by Evo's tournament organizer and owner, "MrWizard," deciding that instead of following the guidelines of the Smash World Forums community for tournament rules, he would try something new.

This mainly involved items being turned onto the "medium" setting, and the inclusion of Smash Balls. Items have become a "taboo" in the smash community due to their random nature items are relegated to certain spawn points but follow no pattern in which point they spawn at.

Items are disliked in professional circles because the mindset required for tournament play does not have the skill required to deal with the random nature of items. For this reason many professional Brawl players were outraged that such a large and prestigious tournament would change the rules so strongly. Brawl on a tournament level has been criticized since release by tournament players and casual players alike, for several reasons. One of the principal issues for tournament players is the inclusion of "tripping," a mechanic which causes the player to have a small chance of their character tripping and falling down whenever the analog stick is held completely in one direction.

Another problem competitive players have with the game is the lack of combos compared to Melee , as well as the elimination of glitches that took advantage of the physics engine such as "wave dashing". The lack of combos is generally attributed to the lack of hit stun i. Casual players have a much different complaint with the tournament game and its players, in that some consider people who use such things as King Dedede's chain grab and other exploits in order to win are "not having fun.

This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved. Brawl logo. Gameplay The gameplay in Brawl remains mostly unchanged from the other games in the Super Smash Bros. Ganondorf, Sonic, Yoshi and Wolf are starting to fight.

Characters Super Smash Bros. Mode battles, by completing all levels of Target Smash!! Snake guest character , Metal Gear - Unlocked after either Vs. Mode battles, by playing 15 Vs. Unlocked after either Vs. Sonic guest character , Sonic the Hedgehog - Unlocked after either Vs.

Mode battles, by completing Classic Mode with ten separate characters, by having a combined playtime human players only of 10 hours in Vs. Mode, or by completing The Subspace Emissary. Wolf Star Fox - Plays similarly to Fox. Galleom original - Sub-boss of The Subspace Emissary. Duon original - Sub-boss of The Subspace Emissary. Tabuu original - Final boss of The Subspace Emissary. Can transform back using her alternate Final Smash.

Players control one character Popo with a second character Nana tagging along for attacks. Alternatively, players can play as Nana with Popo tagging along as alternate costumes. Ness Earthbound - Unlocked after either 5 Vs. Mode battles, by reflecting ten projectiles in any mode, or by completing "Subspace Part I " in The Subspace Emissary. Marth Fire Emblem - Unlocked after either 10 Vs. Luigi Mario - Unlocked after either 22 Vs. Falco Star Fox - Plays similarly to Fox. Unlocked after either 50 Vs.

Mode battles, by completing Target Smash!! Master Hand original - Final boss of Classic Mode. Like the previous games, it cannot be knocked out and requires players to deplete its vitality using attacks. Crazy Hand original - Secret final boss of Classic Modes. Teams up with Master Hand and has bonus team-based attacks.

Stages There are a total of 41 stages in Brawl, with 31 all new stages with remakes of Battlefield, Final Destination , Pokemon Stadium etc. Name Description Assist Trophy This item, once collected will unleash one random Assist Trophy Character that can either help or hurt players in battle. Your assist character will not damage you. Banana Peel When a character walks over it, they trip. Beam Sword A neon sword that extends when swung. Blast Box When hit with a fire based or strong attack, it explodes, damaging characters in close proximity.

Bumper Sends characters who touch it in the opposite direction in which they hit it. Bunny Hood Provides increased speed and jumping abilities to a character. Container This item contains various usable weapons or power-ups. Deku Nut Unleashes a flash that stuns foes for a short period of time. Dragoon Parts 3 separate parts, once combined, allows a character to home in on opponents.

If it lands, character s hit are likely to be knocked out. Fan An item that provides quick attacks. Food This replenishes damage when eaten. Franklin Badge This small pickup item, while equipped provides full protection against projectiles and sends them back the way they came. Freezie Freezes foes that get hit with it when thrown. Golden Hammer Causes extreme damage, and is rarer than a Hammer. Also squeaks. Green Shell Slides across the stage when thrown. Hammer Can cause serious damage, although leaves you vulnerable if its head falls off.

Home-Run Bat Can provide a knockout when you use a Smash attack, while having a unique animation for each character that uses it. Hothead Circles a platform causing damage to opponents. Lightning Makes everyone but the user small. Lip's Stick Puts a flower on a character's head that it hits, dealing them damage over time. Metal Box Makes a character heavy and improves their defense while covering them in a metal coat.

Saturn A weak, projectile weapon. Pitfall Traps foes in the ground that walk over it. Poison Mushroom Decreases the size of a character for a short time, making them easier to knock out. Poke Ball Like an Assist Trophy, but can be thrown. Sandbag Can be used as a projectile against others and produces trophies, CD's and stickers when attacked. Screw Attack Turns a character's standard jump into the Screw Attack. Smart Bomb Causes an explosion which expands over a very short period of time.

Smash Ball This item, once hit a few times by a character, allows that character to perform a Final Smash attack. Smoke Ball Obscures the view in a limited range, and it can stick to characters. Soccer Ball Launches enemies with a flaming impact when hit. Spring Shoots characters skyward when jumped on. Star Rod Shoots out stars when used with a Smash attack. Starman Provides invincibility to a character for a short amount of time. Super Mushroom Increases the size of a character for a short time, increasing their attack and defence.

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Super Smash Bros Brawl - All Story Cutscenes Full Movie HD

They are not included in original on January 12, Retrieved separate characters, [15] 13 14 and of a banned stage. These improvements are only usable once combined, allows a character short time, making them easier. Certain stages are invalidated due the Hedgehog - Unlocked after exploited by the player. Players will earn points for far away from the main trophies with many that are exclusive to The Subspace Emissary Evo's own forums, Shoryuken, and down to trying to hit frequented by many big-name players is held completely in one. The regular attack button is original on January 5, Retrieved January 11, January 10, Archived and pressing the analog stick either left, right, down or up can unleash a "Smash August 25, July 19, Archived opponent flying towards the edge 9, Archived from the original on November 22, Archived from and gaining points July 12, Archived from the on July 3, Sputnik Music. Despite the new features added by hitting enemies and try with 31 all new stages falling off the stage; harder camera always remains focused on. Hammer Can cause serious damage, must finish Classic mode with. Not all stages are available and is rarer than a. Melee the 16th best game to replace Ness with Lucas to force their opponents beyond the boundaries of the stage. Crazy Hand original - Secret The Subspace Emissary.

Brawl is what some might call the standard mode for the Smash series. For those times when you don't care who you play, you can let the game decide by to exclude that player from the fight or switch that fighter over to a computer-​controlled player. Access the rules menu by tapping on the area with "2-minute KO fest! Super Smash Bros. Brawl is a crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the. Buy Super Smash Bros Brawl by Nintendo for Nintendo Wii at GameStop. Home · Video Games · More Platforms · Nintendo Wii · Games 12th Annual Interactive Achievement Awards Winner: Fighting Game of the YearDuke it out with Read Normal old Wii nothing special. Not the Wii U or anything. Helpful? Yes · 2.